Search The Glog

Tuesday, November 4, 2014

Improvements to Dotlock and Connect to Zero !

I have made some improvements to the mobile versions of Dotlock and Connect to Zero !

Dotlock:

  • portrait mode;
  • some serious bugs corrected;
  • Facebook and Twitter buttons added;
  • Exit game button works now !


Connect to Zero:

  • some bugs corrected;
  • Facebook and Twitter buttons !


In the near future achievements will be implemented !


Tuesday, July 15, 2014

Gamemaker pause tutorial updated to GMS 1.3

I redone some functions, because they became obsolete in GMS 1.2. You can view and download the updated version of the tutorial: Gamemaker Studio 1.3 pause tutorial.

Friday, June 13, 2014

Connect To Zero

Connect matching numbers and reduce 30 boards to zero !

Your task is to clear 30 squared boards filled with numbers from 0 to B, by matching and connecting 2 numbers in the same row or column. After the connection was made everything inside the selection will be reduced down to zero.

Sounds simple, no ?! But to finish most of the boards you'll need planning and strategy. Do it wrong and you'll be restarting a lot...

PS: even if you have zeros inside the connection, it is a valid move !



 

Tuesday, April 29, 2014

DotLock goes mobile !

After the feedback received for the web version, I corrected some serious bugs and released version 1.1 for the web and version 1.0 for Android!


What's new in this version ?
  • corrected some performance issues.
  • corrected the next button; now one can't repeatedly press it to skip levels.
  • corrected the game finished percent; now you can't go over 100% and you can get the "New management" medal (just replay and finish one level).
  • removed the pause button, as it was useless.
  • separate buttons for music/sounds.
  • minor graphics changes.

Tuesday, March 18, 2014

DotLock

You are given the task to lock (finish) 100 boards filled with dots, impassable dots, keys and locks. You draw horizontal or vertical (no diagonal allowed) lines between 2 adjacent dots, thus connecting as many dots as you can without intersecting the lines. If you connect enough dots (shown on the ending yellow square) AND enter that square you will finish the level. However you get only 1 star. To get 2 stars you must connect even more dots, and to get 3 stars you must connect ALL dots.

On most levels you will encounter red, green or blue keys associated with RGB locks, and a special magenta lock, which is unlocked only if you have no key on you. You can have only 3 any keys on you at a specified time.

The game is controlled by your mouse. In addition you can move with WSAD or arrows keys, and restart with R key.

I hope you enjoy playing the game as much as I enjoyed learning Stencyl and making it ;)